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Searched refs:fill_alpha (Results 1 – 7 of 7) sorted by relevance

/external/ImageMagick/MagickCore/
Ddraw-private.h44 if (fabs(draw_info->fill_alpha-TransparentAlpha) >= MagickEpsilon) in GetFillColor()
45 fill->alpha*=QuantumScale*draw_info->fill_alpha; in GetFillColor()
Ddraw.h326 fill_alpha, member
Ddraw.c366 clone_info->fill_alpha=draw_info->fill_alpha; in CloneDrawInfo()
2855 if (graphic_context[n]->fill_alpha != OpaqueAlpha) in RenderMVGContent()
2856 graphic_context[n]->fill.alpha=graphic_context[n]->fill_alpha; in RenderMVGContent()
2873 graphic_context[n]->fill_alpha*=opacity; in RenderMVGContent()
2875 graphic_context[n]->fill.alpha=graphic_context[n]->fill_alpha; in RenderMVGContent()
3118 graphic_context[n]->fill_alpha*=opacity; in RenderMVGContent()
3119 if (graphic_context[n]->fill_alpha != OpaqueAlpha) in RenderMVGContent()
3120 graphic_context[n]->fill.alpha=graphic_context[n]->fill_alpha; in RenderMVGContent()
4916 fill_alpha, in DrawPolygonPrimitive() local
4926 fill_alpha=GetFillAlpha(polygon_info[id],mid,fill,draw_info->fill_rule, in DrawPolygonPrimitive()
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/external/pdfium/core/fxge/win32/
Dcfx_psrenderer.cpp263 int fill_alpha = FXARGB_A(fill_color); in DrawPath() local
265 if (fill_alpha && fill_alpha < 255) in DrawPath()
269 if (fill_alpha == 0 && stroke_alpha == 0) in DrawPath()
284 if (fill_mode && fill_alpha) { in DrawPath()
Dfx_win32_device.cpp996 int fill_alpha = FXARGB_A(fill_color); in DrawPath() local
998 bool bDrawAlpha = (fill_alpha > 0 && fill_alpha < 255) || in DrawPath()
1029 if (fill_mode && fill_alpha) { in DrawPath()
1046 if (fill_mode && fill_alpha) { in DrawPath()
1057 } else if (fill_mode && fill_alpha) { in DrawPath()
/external/pdfium/core/fxge/
Dcfx_renderdevice.cpp518 uint8_t fill_alpha = (fill_mode & 3) ? FXARGB_A(fill_color) : 0; in DrawPathWithBlend() local
588 strokecolor = (((fill_alpha >> 2) << 24) | (strokecolor & 0x00ffffff)); in DrawPathWithBlend()
602 if ((fill_mode & 3) && fill_alpha && stroke_alpha < 0xff && in DrawPathWithBlend()
/external/pdfium/core/fpdfapi/render/
Dcpdf_renderstatus.cpp1858 int fill_alpha = FXARGB_A(fill_argb); in ProcessType3Text() local
1863 else if (fill_alpha < 255) in ProcessType3Text()
1908 if (fill_alpha == 255) { in ProcessType3Text()