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Searched refs:findAnimation (Results 1 – 4 of 4) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DSpriteComponent.java88 currentAnimation = findAnimation(currentAnimIndex); in update()
149 public final SpriteAnimation findAnimation(int index) { in findAnimation() method in SpriteComponent
DDoorAnimationComponent.java66 final float openAnimationLength = mSprite.findAnimation(Animation.OPENING).getLength(); in open()
107 final float closeAnimationLength = mSprite.findAnimation(Animation.CLOSING).getLength(); in close()
DNPCAnimationComponent.java172 && mSprite.findAnimation(TAKE_HIT) != null) { in shouldTakeHit()
179 if (mSprite.findAnimation(RUN_START) != null) { in gotoRunStart()
DGameObjectFactory.java1472 final SpriteAnimation attack = sprite.findAnimation(EnemyAnimations.ATTACK.ordinal());
1689 final SpriteAnimation attack = sprite.findAnimation(EnemyAnimations.ATTACK.ordinal());
1690 final SpriteAnimation appear = sprite.findAnimation(EnemyAnimations.APPEAR.ordinal());
1873 final SpriteAnimation attack = sprite.findAnimation(EnemyAnimations.ATTACK.ordinal());
2025 final SpriteAnimation attack = sprite.findAnimation(EnemyAnimations.ATTACK.ordinal());
2289 … final SpriteAnimation wakeUp = sprite.findAnimation(GenericAnimationComponent.Animation.MOVE);
5784 final SpriteAnimation idle = sprite.findAnimation(0);
5872 final SpriteAnimation idle = sprite.findAnimation(0);
6241 final SpriteAnimation idle = sprite.findAnimation(animIndex);
6311 final SpriteAnimation idle = sprite.findAnimation(0);
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