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Searched refs:firstShaderInputSetEndTime (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp1938 deUint64 firstShaderInputSetEndTime = deGetMicroseconds(); in iterate() local
1963 (deInt64)(firstShaderInputSetEndTime - programLinkEndTime), in iterate()
1964 (deInt64)(firstDrawEndTime - firstShaderInputSetEndTime), in iterate()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp1958 deUint64 firstShaderInputSetEndTime = deGetMicroseconds(); in iterate() local
1983 (deInt64)(firstShaderInputSetEndTime - programLinkEndTime), in iterate()
1984 (deInt64)(firstDrawEndTime - firstShaderInputSetEndTime), in iterate()