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/external/deqp/external/openglcts/modules/gl/
Dgl4cGPUShaderFP64Tests.cpp15198 static const glw::GLchar* first_argument = "UNIFORM_NAMEARGUMENT"; in prepareVertexShaderCode() local
15202 const glw::GLuint first_argument_length = (glw::GLuint)strlen(first_argument); in prepareVertexShaderCode()
15263 Utils::replaceToken(argument_token, search_position, first_argument, string); in prepareVertexShaderCode()