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Searched refs:fixed12 (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Pipeline/
DSamplerCore.hpp58 …at4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function, bool fixed12);
DSamplerCore.cpp64 …oat4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function, bool fixed12) in sampleTexture() argument
83 if(fixed12) // FIXME: Convert to fixed12 at higher level, when required in sampleTexture()
134 if(fixed12) in sampleTexture()
/external/swiftshader/src/Shader/
DSamplerCore.hpp58 …at4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function, bool fixed12);
DSamplerCore.cpp64 …oat4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function, bool fixed12) in sampleTexture() argument
83 if(fixed12) // FIXME: Convert to fixed12 at higher level, when required in sampleTexture()
134 if(fixed12) in sampleTexture()