Searched refs:flattenUniformArrays (Results 1 – 3 of 3) sorted by relevance
215 bool flattenUniformArrays = false,229 shader.setFlattenUniformArrays(flattenUniformArrays);292 bool flattenUniformArrays) in compileLinkIoMap() argument304 shader.setFlattenUniformArrays(flattenUniformArrays); in compileLinkIoMap()530 bool flattenUniformArrays) in loadFileCompileIoMapAndCheck() argument545 flattenUniformArrays); in loadFileCompileIoMapAndCheck()
249 flattenUniformArrays(false),356 flattenUniformArrays = flatten; in setFlattenUniformArrays()357 if (flattenUniformArrays) in setFlattenUniformArrays()360 bool getFlattenUniformArrays() const { return flattenUniformArrays; } in getFlattenUniformArrays()807 bool flattenUniformArrays; variable
252 MERGE_TRUE(flattenUniformArrays); in mergeModes()