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Searched refs:flipHorizontal (Results 1 – 3 of 3) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DSolidSurfaceComponent.java100 start.flipHorizontal(parentObject.width); in update()
110 end.flipHorizontal(parentObject.width); in update()
120 normal.flipHorizontal(0); in update()
DGameObjectFactory.java1161 public GameObject spawnEnemyBrobot(float positionX, float positionY, boolean flipHorizontal) {
1294 if (flipHorizontal) {
1333 … public GameObject spawnEnemySnailBomb(float positionX, float positionY, boolean flipHorizontal) {
1456 if (flipHorizontal) {
1482 …public GameObject spawnEnemyShadowSlime(float positionX, float positionY, boolean flipHorizontal) {
1669 if (flipHorizontal) {
1700 public GameObject spawnEnemyMudman(float positionX, float positionY, boolean flipHorizontal) {
1858 if (flipHorizontal) {
1883 public GameObject spawnEnemySkeleton(float positionX, float positionY, boolean flipHorizontal) {
2010 if (flipHorizontal) {
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DVector2.java116 public final void flipHorizontal(float aboutWidth) { in flipHorizontal() method in Vector2