Searched refs:float64_value (Results 1 – 5 of 5) sorted by relevance
41 expected.list_value.values.add().float64_value = 1.542 expected.list_value.values.add().float64_value = 2.543 expected.list_value.values.add().float64_value = 3.071 list_value.values.add().float64_value = 2.5118 expected.list_value.values.add().float64_value = 1.0
247 def do_encode(self, float64_value, encode_fn): argument250 value.float64_value = float64_value258 return value.float64_value
39 double float64_value = 11; field
4955 TNode<Float64T> float64_value = ChangeUint32ToFloat64(value); in ChangeUint32ToTagged() local4956 var_result = AllocateHeapNumberWithValue(float64_value); in ChangeUint32ToTagged()7062 Node* float64_value = ChangeUint32ToFloat64(uint32_value); in ToUint32() local7063 var_result.Bind(AllocateHeapNumberWithValue(float64_value)); in ToUint32()9366 Node* CodeStubAssembler::Float64ToUint8Clamped(Node* float64_value) { in Float64ToUint8Clamped() argument9369 GotoIf(Float64LessThanOrEqual(float64_value, Float64Constant(0.0)), &done); in Float64ToUint8Clamped()9371 GotoIf(Float64LessThanOrEqual(Float64Constant(255.0), float64_value), &done); in Float64ToUint8Clamped()9373 Node* rounded_value = Float64RoundToEven(float64_value); in Float64ToUint8Clamped()
2521 Node* Float64ToUint8Clamped(Node* float64_value);