Searched refs:floatGroup (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fFragmentOutputTests.cpp | 1160 …tcu::TestCaseGroup* floatGroup = new tcu::TestCaseGroup(m_testCtx, "float", "Floating-point output… in init() local 1161 basicGroup->addChild(floatGroup); in init() 1175 …floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_float").c_str… in init() 1176 …floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec2").c_str(… in init() 1177 …floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec3").c_str(… in init() 1178 …floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec4").c_str(… in init() 1263 …tcu::TestCaseGroup* floatGroup = new tcu::TestCaseGroup(m_testCtx, "float", "Floating-point output… in init() local 1264 arrayGroup->addChild(floatGroup); in init() 1279 …floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_float").c_str… in init() 1280 …floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec2").c_str(… in init() [all …]
|
D | es3fShaderPrecisionTests.cpp | 927 …tcu::TestCaseGroup* floatGroup = new tcu::TestCaseGroup(m_testCtx, "float", "Floating-point precis… in init() local 928 addChild(floatGroup); in init() 931 floatGroup->addChild(new ShaderFloatPrecisionCase(m_context, in init() 939 floatGroup->addChild(new ShaderFloatPrecisionCase(m_context, in init()
|