/external/proguard/src/proguard/classfile/attribute/preverification/visitor/ |
D | VerificationTypeVisitor.java | 37 …zz clazz, Method method, CodeAttribute codeAttribute, int offset, FloatType floatType); in visitFloatType() argument 47 …ethod method, CodeAttribute codeAttribute, int offset, int index, FloatType floatType); in visitStackFloatType() argument 57 …ethod method, CodeAttribute codeAttribute, int offset, int index, FloatType floatType); in visitVariablesFloatType() argument
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderLibraryCase.cpp | 541 DataType floatType = getDataTypeFloatScalars(val.dataType); in genVertexShader() local 542 const char* typeStr = getDataTypeName(floatType); in genVertexShader() 753 DataType floatType = getDataTypeFloatScalars(val.dataType); in genFragmentShader() local 754 const char* floatTypeStr = getDataTypeName(floatType); in genFragmentShader() 798 DataType floatType = getDataTypeFloatScalars(val.dataType); in specializeVertexShader() local 799 const char* floatTypeStr = getDataTypeName(floatType); in specializeVertexShader() 861 DataType floatType = getDataTypeFloatScalars(val.dataType); in specializeFragmentShader() local 862 const char* floatTypeStr = getDataTypeName(floatType); in specializeFragmentShader() 927 DataType floatType = getDataTypeFloatScalars(val.dataType); in specializeShaders() local 928 const char* floatTypeStr = getDataTypeName(floatType); in specializeShaders()
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 159 const DataType floatType = getDataTypeFloatScalars(basicType); in genVertexShader() local 160 const char* const typeStr = getDataTypeName(floatType); in genVertexShader() 259 const DataType floatType = getDataTypeFloatScalars(basicType); in genFragmentShader() local 260 const char* const floatTypeStr = getDataTypeName(floatType); in genFragmentShader() 305 const DataType floatType = getDataTypeFloatScalars(basicType); in specializeVertexShader() local 306 const char* const floatTypeStr = getDataTypeName(floatType); in specializeVertexShader() 326 const DataType floatType = getDataTypeFloatScalars(basicType); in specializeVertexShader() local 327 const char* const floatTypeStr = getDataTypeName(floatType); in specializeVertexShader() 380 const DataType floatType = getDataTypeFloatScalars(basicType); in specializeFragmentShader() local 381 const char* const floatTypeStr = getDataTypeName(floatType); in specializeFragmentShader() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmFloatControlsTests.cpp | 828 FloatType floatType() const; 841 FloatType TypeTestResultsBase::floatType() const in floatType() function in vkt::SpirVAssembly::__anon5984e4560111::TypeTestResultsBase 1782 bool isFP64 = typeTestResults->floatType() == FP64; in build() 1882 if (typeTestResults->floatType() == FP16) in build() 1904 else if (typeTestResults->floatType() == FP32) in build() 2152 FloatType floatType, 2369 void createTests(TestCaseGroup* group, FloatType floatType, bool argumentsFromInput); 2458 void ComputeTestGroupBuilder::createTests(TestCaseGroup* group, FloatType floatType, bool arguments… in createTests() argument 2462 m_testCaseBuilder.build(testCases, m_typeData[floatType].testResults, argumentsFromInput); in createTests() 2477 floatType, in createTests() [all …]
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/external/deqp/framework/randomshaders/ |
D | rsgBinaryOps.cpp | 151 VariableType floatType = VariableType(VariableType::TYPE_FLOAT, 1); in CustomBinaryOp() local 152 m_leftValueRange = ValueRange(floatType); in CustomBinaryOp() 153 m_rightValueRange = ValueRange(floatType); in CustomBinaryOp() 243 VariableType floatType(VariableType::TYPE_FLOAT, 1); in createNextChild() local 244 if (m_rightValueRange.getType() == floatType) in createNextChild() 263 VariableType floatType(VariableType::TYPE_FLOAT, 1); in createNextChild() local 264 if (m_leftValueRange.getType() == floatType) in createNextChild() 283 VariableType floatType(VariableType::TYPE_FLOAT, 1); in createNextChild() local 284 if (m_leftValueRange.getType() == floatType) in createNextChild()
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/external/proguard/src/proguard/classfile/util/ |
D | SimplifiedVisitor.java | 688 …FloatType(Clazz clazz, Method method, CodeAttribute codeAttribute, int offset, FloatType floatType) in visitFloatType() argument 690 visitAnyVerificationType(clazz, method, codeAttribute, offset, floatType); in visitFloatType() 742 …lazz clazz, Method method, CodeAttribute codeAttribute, int offset, int index, FloatType floatType) in visitStackFloatType() argument 744 visitFloatType(clazz, method, codeAttribute, offset, floatType); in visitStackFloatType() 797 …lazz clazz, Method method, CodeAttribute codeAttribute, int offset, int index, FloatType floatType) in visitVariablesFloatType() argument 799 visitFloatType(clazz, method, codeAttribute, offset, floatType); in visitVariablesFloatType()
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/external/javaparser/javaparser-core/src/main/java/com/github/javaparser/ast/type/ |
D | PrimitiveType.java | 80 public static PrimitiveType floatType() { in floatType() method in PrimitiveType
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/external/clang/utils/ABITest/ |
D | ABITestGen.py | 521 floatType = BuiltinType('float',4) 523 sbtg = FixedTypeGenerator([charType, intType, floatType, doubleType]) 553 'f32' : floatType,
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/external/deqp/modules/gles31/functional/ |
D | es31fSeparateShaderTests.cpp | 215 DataType floatType = getDataTypeFloatScalars(basicType); in printInputColor() local 216 exp = string() + "(" + getDataTypeName(floatType) + "(" + exp + ") / 255.0" + ")"; in printInputColor()
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D | es31fShaderCommonFunctionTests.cpp | 1115 const glu::DataType floatType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in BitsToFloatCase() local 1118 m_spec.outputs.push_back(Symbol("out0", glu::VarType(floatType, glu::PRECISION_HIGHP))); in BitsToFloatCase()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderCommonFunctionTests.cpp | 1032 const glu::DataType floatType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in BitsToFloatCase() local 1035 m_spec.outputs.push_back(Symbol("out0", glu::VarType(floatType, glu::PRECISION_HIGHP))); in BitsToFloatCase()
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/external/proguard/src/proguard/classfile/visitor/ |
D | ClassPrinter.java | 856 …FloatType(Clazz clazz, Method method, CodeAttribute codeAttribute, int offset, FloatType floatType) in visitFloatType() argument
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 499 static GLenum floatType[] = { GL_FLOAT, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4 }; in setUniformfv() local 520 if(targetUniform->type == floatType[index]) in setUniformfv()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderCommonFunctionTests.cpp | 1353 const glu::DataType floatType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in BitsToFloatCase() local 1356 m_spec.outputs.push_back(Symbol("out0", glu::VarType(floatType, glu::PRECISION_HIGHP))); in BitsToFloatCase()
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