Searched refs:floatVar (Results 1 – 2 of 2) sorted by relevance
109 float floatVar; in test2() local135 scanf("%ld", &floatVar); in test2()
1334 GLfloat floatVar = -1; in verifyUniformFloat() local1336 glGetUniformfv(program.getProgram(), floatLoc, &floatVar); in verifyUniformFloat()1338 if (floatVar != 0.0f) in verifyUniformFloat()1340 …il, expected zero value for " << name << ", received: " << de::toString(floatVar) << TestLog::EndM… in verifyUniformFloat()