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Searched refs:floorVal (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp863 const char* floorVal = "floorVal"; in emitCode() local
889 noiseCode.appendf("\thalf4 %s;\n", floorVal); in emitCode()
890 noiseCode.appendf("\t%s.xy = floor(%s);\n", floorVal, noiseVec); in emitCode()
891 noiseCode.appendf("\t%s.zw = %s.xy + half2(1.0);\n", floorVal, floorVal); in emitCode()
901 floorVal, stitchData, floorVal, stitchData); in emitCode()
903 floorVal, stitchData, floorVal, stitchData); in emitCode()
905 floorVal, stitchData, floorVal, stitchData); in emitCode()
907 floorVal, stitchData, floorVal, stitchData); in emitCode()
912 floorVal, floorVal); in emitCode()
917 xCoords.appendf("half2(%s.x, 0.5)", floorVal); in emitCode()
[all …]
/external/skqp/src/shaders/
DSkPerlinNoiseShader.cpp862 const char* floorVal = "floorVal"; in emitCode() local
888 noiseCode.appendf("\thalf4 %s;\n", floorVal); in emitCode()
889 noiseCode.appendf("\t%s.xy = floor(%s);\n", floorVal, noiseVec); in emitCode()
890 noiseCode.appendf("\t%s.zw = %s.xy + half2(1.0);\n", floorVal, floorVal); in emitCode()
900 floorVal, stitchData, floorVal, stitchData); in emitCode()
902 floorVal, stitchData, floorVal, stitchData); in emitCode()
904 floorVal, stitchData, floorVal, stitchData); in emitCode()
906 floorVal, stitchData, floorVal, stitchData); in emitCode()
911 floorVal, floorVal); in emitCode()
916 xCoords.appendf("half2(%s.x, 0.5)", floorVal); in emitCode()
[all …]
/external/deqp/framework/common/
DtcuTexture.cpp1592 float floorVal = a - fracVal; in rint() local
1593 bool roundUp = (deInt64)floorVal % 2 != 0; in rint()
1595 return floorVal + (roundUp ? 1.0f : 0.0f); in rint()