/external/deqp/modules/gles3/functional/ |
D | es3fFboDepthbufferTests.cpp | 332 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthFormats); fmtNdx++) in init() local 333 …new BasicFboDepthCase(m_context, getFormatName(depthFormats[fmtNdx]), "", depthFormats[fmtNdx], 11… in init() 341 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthFormats); fmtNdx++) in init() local 342 …w DepthWriteClampCase(m_context, getFormatName(depthFormats[fmtNdx]), "", depthFormats[fmtNdx], 11… in init() 350 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthFormats); fmtNdx++) in init() local 351 …ew DepthTestClampCase(m_context, getFormatName(depthFormats[fmtNdx]), "", depthFormats[fmtNdx], 11… in init()
|
D | es3fFboColorbufferTests.cpp | 1091 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(colorFormats); fmtNdx++) in init() local 1092 …tex2DGroup->addChild(new FboColorMultiTex2DCase(m_context, getFormatName(colorFormats[fmtNdx]), "", in init() 1093 colorFormats[fmtNdx], IVec2(129, 117), in init() 1094 colorFormats[fmtNdx], IVec2(99, 128))); in init() 1102 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(colorFormats); fmtNdx++) in init() local 1103 … texCubeGroup->addChild(new FboColorTexCubeCase(m_context, getFormatName(colorFormats[fmtNdx]), "", in init() 1104 colorFormats[fmtNdx], IVec2(128, 128))); in init() 1112 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(colorFormats); fmtNdx++) in init() local 1113 …ArrayGroup->addChild(new FboColorTex2DArrayCase(m_context, getFormatName(colorFormats[fmtNdx]), "", in init() 1114 colorFormats[fmtNdx], IVec3(128, 128, 5))); in init() [all …]
|
D | es3fFboMultisampleTests.cpp | 401 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(colorFormats); fmtNdx++) in init() local 402 …sicFboMultisampleCase(m_context, getFormatName(colorFormats[fmtNdx]), "", colorFormats[fmtNdx], GL… in init() 405 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init() local 406 …eCase(m_context, getFormatName(depthStencilFormats[fmtNdx]), "", GL_RGBA8, depthStencilFormats[fmt… in init()
|
D | es3fFragmentOutputTests.cpp | 1162 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(requiredFloatFormats); fmtNdx++) in init() local 1164 deUint32 format = requiredFloatFormats[fmtNdx]; in init() 1185 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(requiredFixedFormats); fmtNdx++) in init() local 1187 deUint32 format = requiredFixedFormats[fmtNdx]; in init() 1208 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(requiredIntFormats); fmtNdx++) in init() local 1210 deUint32 format = requiredIntFormats[fmtNdx]; in init() 1231 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(requiredUintFormats); fmtNdx++) in init() local 1233 deUint32 format = requiredUintFormats[fmtNdx]; in init() 1265 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(requiredFloatFormats); fmtNdx++) in init() local 1267 deUint32 format = requiredFloatFormats[fmtNdx]; in init() [all …]
|
D | es3fTextureSwizzleTests.cpp | 325 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(formats); fmtNdx++) in init() local 329 string name = string(formats[fmtNdx].name) + "_" + swizzleCases[caseNdx].name; in init() 334 deUint32 intFormat = formats[fmtNdx].internalFormat; in init() 335 deUint32 format = formats[fmtNdx].format; in init() 336 deUint32 dataType = formats[fmtNdx].dataType; in init()
|
D | es3fFboStencilbufferTests.cpp | 260 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(stencilFormats); fmtNdx++) in init() local 262 deUint32 format = stencilFormats[fmtNdx]; in init()
|
D | es3fTextureFilteringTests.cpp | 1313 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(filterableFormatsByType); fmtNdx++) in init() local 1319 deUint32 format = filterableFormatsByType[fmtNdx].format; in init() 1320 const char* formatName = filterableFormatsByType[fmtNdx].name; in init() 1429 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(filterableFormatsByType); fmtNdx++) in init() local 1435 deUint32 format = filterableFormatsByType[fmtNdx].format; in init() 1436 const char* formatName = filterableFormatsByType[fmtNdx].name; in init() 1571 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(filterableFormatsByType); fmtNdx++) in init() local 1577 deUint32 format = filterableFormatsByType[fmtNdx].format; in init() 1578 const char* formatName = filterableFormatsByType[fmtNdx].name; in init() 1666 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(filterableFormatsByType); fmtNdx++) in init() local [all …]
|
D | es3fFboRenderTest.cpp | 1542 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init() local 1548 if (!depthStencilFormats[fmtNdx].stencil) in init() 1551 …R_BIT|GL_STENCIL_BUFFER_BIT, colorType, colorFmt, stencilType, depthStencilFormats[fmtNdx].format); in init() 1603 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init() local 1607 bool depth = depthStencilFormats[fmtNdx].depth; in init() 1608 bool stencil = depthStencilFormats[fmtNdx].stencil; in init() 1616 …IL_BUFFER_BIT : 0), colorType, colorFmt, objectTypes[typeNdx], depthStencilFormats[fmtNdx].format); in init() 1679 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init() local 1683 bool depth = depthStencilFormats[fmtNdx].depth; in init() 1684 bool stencil = depthStencilFormats[fmtNdx].stencil; in init() [all …]
|
D | es3fFramebufferBlitTests.cpp | 1045 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init() local 1047 deUint32 format = depthStencilFormats[fmtNdx]; in init() 1080 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(colorFormats); fmtNdx++) in init() local 1082 const deUint32 format = colorFormats[fmtNdx]; in init()
|
/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderImageLoadStoreTests.cpp | 423 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(formats); ++fmtNdx) in image_store() local 425 testShader(ctx, IMAGE_OPERATION_STORE, memoryOptions[memoryNdx], imageType, formats[fmtNdx]); in image_store() 461 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(formats); ++fmtNdx) in image_load() local 463 testShader(ctx, IMAGE_OPERATION_LOAD, memoryOptions[memoryNdx], imageType, formats[fmtNdx]); in image_load() 505 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(formats); ++fmtNdx) in image_atomic() local 509 …estShader(ctx, imageOperations[functionNdx], memoryOptions[memoryNdx], imageType, formats[fmtNdx]); in image_atomic() 547 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(formats); ++fmtNdx) in image_atomic_exchange() local 549 …Shader(ctx, IMAGE_OPERATION_ATOMIC_EXCHANGE, memoryOptions[memoryNdx], imageType, formats[fmtNdx]); in image_atomic_exchange()
|
D | es31fFboColorbufferTests.cpp | 326 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(colorFormats); fmtNdx++) in init() local 327 …rayGroup->addChild(new FboColorTexCubeArrayCase(m_context, getFormatName(colorFormats[fmtNdx]), "", in init() 328 colorFormats[fmtNdx], IVec3(128, 128, 12))); in init()
|
D | es31fTextureFilteringTests.cpp | 511 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(filterableFormatsByType); fmtNdx++) in init() local 517 const deUint32 format = filterableFormatsByType[fmtNdx].format; in init() 518 const char* formatName = filterableFormatsByType[fmtNdx].name; in init()
|
/external/deqp/framework/opengl/ |
D | gluFboRenderContext.cpp | 92 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(s_formats); fmtNdx++) in chooseColorFormat() local 94 const deUint32 format = s_formats[fmtNdx]; in chooseColorFormat() 131 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(s_formats); fmtNdx++) in chooseDepthStencilFormat() local 133 const deUint32 format = s_formats[fmtNdx]; in chooseDepthStencilFormat()
|
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringTests.cpp | 1010 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(filterableFormatsByType); fmtNdx++) in populateTextureFilteringTests() local 1012 const string filterGroupName = filterableFormatsByType[fmtNdx].name; in populateTextureFilteringTests() 1022 testParameters.format = filterableFormatsByType[fmtNdx].format; in populateTextureFilteringTests() 1128 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(filterableFormatsByType); fmtNdx++) in populateTextureFilteringTests() local 1130 const string filterGroupName = filterableFormatsByType[fmtNdx].name; in populateTextureFilteringTests() 1141 testParameters.format = filterableFormatsByType[fmtNdx].format; in populateTextureFilteringTests() 1146 …testParameters.wrapS = ((fmtNdx ^ filterNdx) & 1) ? Sampler::CLAMP_TO_EDGE : Sampler::CLAMP_TO_BO… in populateTextureFilteringTests() 1147 …testParameters.wrapT = ((fmtNdx ^ filterNdx) & 2) ? Sampler::CLAMP_TO_EDGE : Sampler::CLAMP_TO_BO… in populateTextureFilteringTests() 1209 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(filterableFormatsByType); fmtNdx++) in populateTextureFilteringTests() local 1211 const string filterGroupName = filterableFormatsByType[fmtNdx].name; in populateTextureFilteringTests() [all …]
|
/external/deqp/external/openglcts/modules/gles2/ |
D | es2cTexture3DTests.cpp | 1960 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(filterableFormatsByType); fmtNdx++) in init() local 1967 data.internalFormat = filterableFormatsByType[fmtNdx].format; in init() 1975 const char* formatName = filterableFormatsByType[fmtNdx].name; in init()
|