Searched refs:fogScale (Results 1 – 2 of 2) sorted by relevance
67 #define LINEAR_FOG(f, coord) f = (fogEnd - coord) * fogScale165 const GLfloat fogScale = (ctx->Fog.Start == ctx->Fog.End) in _swrast_fog_rgba_span() local
949 float fogScale = -1.0f / (end - start); in setFogRanges() local950 float fogOffset = end * -fogScale; in setFogRanges()952 fog.scale = replicate(fogScale); in setFogRanges()