Searched refs:force_persample_in_shader (Results 1 – 4 of 4) sorted by relevance
337 if (st->force_persample_in_shader) { in st_init_driver_flags()452 st->force_persample_in_shader = in st_create_context_priv()529 !st->force_persample_in_shader; in st_create_context_priv()
109 boolean force_persample_in_shader; member
125 st->force_persample_in_shader && in st_update_fp()
259 !st->force_persample_in_shader && in st_update_rasterizer()