Searched refs:foreach_bit (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_draw.c | 183 foreach_bit(i, ctx->shaderbuf[PIPE_SHADER_FRAGMENT].enabled_mask) in fd_draw_vbo() 186 foreach_bit(i, ctx->shaderimg[PIPE_SHADER_FRAGMENT].enabled_mask) { in fd_draw_vbo() 195 foreach_bit(i, ctx->constbuf[PIPE_SHADER_VERTEX].enabled_mask) in fd_draw_vbo() 197 foreach_bit(i, ctx->constbuf[PIPE_SHADER_FRAGMENT].enabled_mask) in fd_draw_vbo() 201 foreach_bit(i, ctx->vtx.vertexbuf.enabled_mask) { in fd_draw_vbo() 214 foreach_bit(i, ctx->tex[PIPE_SHADER_VERTEX].valid_textures) in fd_draw_vbo() 216 foreach_bit(i, ctx->tex[PIPE_SHADER_FRAGMENT].valid_textures) in fd_draw_vbo() 471 foreach_bit(i, ctx->shaderbuf[PIPE_SHADER_COMPUTE].enabled_mask) in fd_launch_grid() 474 foreach_bit(i, ctx->shaderimg[PIPE_SHADER_COMPUTE].enabled_mask) { in fd_launch_grid() 484 foreach_bit(i, ctx->constbuf[PIPE_SHADER_COMPUTE].enabled_mask) in fd_launch_grid() [all …]
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D | freedreno_util.h | 448 #define foreach_bit(b, mask) \ macro
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