Searched refs:fractVal (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 864 const char* fractVal = "fractVal"; in emitCode() local 892 noiseCode.appendf("\thalf2 %s = fract(%s);\n", fractVal, noiseVec); in emitCode() 896 noiseSmooth, fractVal, fractVal, fractVal); in emitCode() 959 noiseCode.appendf(dotLattice, lattice, lattice, inc8bit, fractVal); in emitCode() 962 noiseCode.appendf("\n\t%s.x -= 1.0;", fractVal); in emitCode() 971 noiseCode.appendf(dotLattice, lattice, lattice, inc8bit, fractVal); in emitCode() 978 noiseCode.appendf("\n\t%s.y -= 1.0;", fractVal); in emitCode() 987 noiseCode.appendf(dotLattice, lattice, lattice, inc8bit, fractVal); in emitCode() 990 noiseCode.appendf("\n\t%s.x += 1.0;", fractVal); in emitCode() 999 noiseCode.appendf(dotLattice, lattice, lattice, inc8bit, fractVal); in emitCode()
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/external/skqp/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 863 const char* fractVal = "fractVal"; in emitCode() local 891 noiseCode.appendf("\thalf2 %s = fract(%s);\n", fractVal, noiseVec); in emitCode() 895 noiseSmooth, fractVal, fractVal, fractVal); in emitCode() 958 noiseCode.appendf(dotLattice, lattice, lattice, inc8bit, fractVal); in emitCode() 961 noiseCode.appendf("\n\t%s.x -= 1.0;", fractVal); in emitCode() 970 noiseCode.appendf(dotLattice, lattice, lattice, inc8bit, fractVal); in emitCode() 977 noiseCode.appendf("\n\t%s.y -= 1.0;", fractVal); in emitCode() 986 noiseCode.appendf(dotLattice, lattice, lattice, inc8bit, fractVal); in emitCode() 989 noiseCode.appendf("\n\t%s.x += 1.0;", fractVal); in emitCode() 998 noiseCode.appendf(dotLattice, lattice, lattice, inc8bit, fractVal); in emitCode()
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