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Searched refs:fragData (Results 1 – 8 of 8) sorted by relevance

/external/deqp-deps/glslang/Test/
Dspv.image.load-formatted.frag26 out vec4 fragData;
72 fragData = v;
Dspv.image.frag29 out vec4 fragData;
95 fragData = ui != iv.y ? v : vec4(0.0);
/external/deqp-deps/glslang/Test/baseResults/
Dspv.image.load-formatted.frag.out41 Name 233 "fragData"
135 233(fragData): 232(ptr) Variable Output
350 Store 233(fragData) 234
Dspv.image.frag.out46 Name 381 "fragData"
177 381(fragData): 380(ptr) Variable Output
536 Store 381(fragData) 391
/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp510 TType fragData(EbtFloat, EbpMedium, EvqFragData, 4, 1, true); in IdentifyBuiltIns() local
511 fragData.setArraySize(resources.MaxDrawBuffers); in IdentifyBuiltIns()
512 symbolTable.insert(ESSL1_BUILTINS, new TVariable(NewPoolTString("gl_FragData"), fragData)); in IdentifyBuiltIns()
DParseHelper.cpp908 TSymbol* fragData = symbolTable.find("gl_MaxDrawBuffers", mShaderVersion, &builtIn); in arraySetMaxSize() local
909 ASSERT(fragData); in arraySetMaxSize()
911 int fragDataValue = static_cast<TVariable*>(fragData)->getConstPointer()[0].getIConst(); in arraySetMaxSize()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DInitialize.cpp9486 TType fragData(EbtFloat, EvqFragColor, pq, 4); in add2ndGenerationSamplingImaging() local
9489 fragData.transferArraySizes(arraySizes); in add2ndGenerationSamplingImaging()
9490 symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"), fragData)); in add2ndGenerationSamplingImaging()
/external/mesa3d/src/gallium/docs/source/
Dtgsi.rst3591 bound cbufs. This facilitates OpenGL's fragColor output vs fragData[0] where
3592 fragData is directed to a single color buffer, but fragColor is broadcast.