Home
last modified time | relevance | path

Searched refs:fragInputs (Results 1 – 5 of 5) sorted by relevance

/external/skqp/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp142 SkSL::Program::Inputs fragInputs; in loadShadersFromCache() local
143 memcpy(&fragInputs, (char*) cached.data() + offset, sizeof(fragInputs)); in loadShadersFromCache()
144 offset += sizeof(fragInputs); in loadShadersFromCache()
169 fragInputs)); in loadShadersFromCache()
187 const SkSL::Program::Inputs& fragInputs, in storeShadersInCache() argument
212 memcpy(data.get() + offset, &fragInputs, sizeof(fragInputs)); in storeShadersInCache()
213 offset += sizeof(fragInputs); in storeShadersInCache()
297 SkSL::Program::Inputs fragInputs; in finalize() local
316 &fragInputs)); in finalize()
330 this->storeShadersInCache(vert, vertInputs, frag, fragInputs, geom, geomInputs); in finalize()
DGrVkPipelineStateBuilder.h103 const SkSL::Program::Inputs& fragInputs,
/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp142 SkSL::Program::Inputs fragInputs; in loadShadersFromCache() local
143 memcpy(&fragInputs, (char*) cached.data() + offset, sizeof(fragInputs)); in loadShadersFromCache()
144 offset += sizeof(fragInputs); in loadShadersFromCache()
169 fragInputs)); in loadShadersFromCache()
187 const SkSL::Program::Inputs& fragInputs, in storeShadersInCache() argument
212 memcpy(data.get() + offset, &fragInputs, sizeof(fragInputs)); in storeShadersInCache()
213 offset += sizeof(fragInputs); in storeShadersInCache()
298 SkSL::Program::Inputs fragInputs; in finalize() local
317 &fragInputs)); in finalize()
331 this->storeShadersInCache(vert, vertInputs, frag, fragInputs, geom, geomInputs); in finalize()
DGrVkPipelineStateBuilder.h103 const SkSL::Program::Inputs& fragInputs,
/external/deqp/framework/referencerenderer/
DrrRenderer.cpp509 …const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometr… in flatshadeVertices() local
511 for (size_t inputNdx = 0; inputNdx < fragInputs.size(); ++inputNdx) in flatshadeVertices()
512 if (fragInputs[inputNdx].flatshade) in flatshadeVertices()
534 …const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geome… in clipPrimitives() local
666 for (size_t outputNdx = 0; outputNdx < fragInputs.size(); ++outputNdx) in clipPrimitives()
668 if (fragInputs[outputNdx].type == GENERICVECTYPE_FLOAT) in clipPrimitives()
721 …const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometr… in clipPrimitives() local
756 for (size_t outputNdx = 0; outputNdx < fragInputs.size(); ++outputNdx) in clipPrimitives()
759 if (fragInputs[outputNdx].type == GENERICVECTYPE_FLOAT) in clipPrimitives()