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Searched refs:fragShader (Results 1 – 16 of 16) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawDifferingInterpolationTests.cpp61 string fragShader; member
131 const tcu::StringTemplate fragShader (string( in initPrograms() local
149 programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(empty)); in initPrograms()
150 …programCollection.glslSources.add("fragFlatColor") << glu::FragmentSource(fragShader.specialize(fl… in initPrograms()
151 …programCollection.glslSources.add("fragNoPerspective") << glu::FragmentSource(fragShader.specializ… in initPrograms()
164 const string fragShaderNames[2] = { m_data.fragShader, m_data.refFragShader }; in iterate()
DvktBasicDrawTests.cpp485 const PassthruFragShader fragShader; in generateRefImage() local
486 const rr::Program program (&vertShader, &fragShader); in generateRefImage()
602 std::stringstream fragShader; in initShaderSources() local
603 fragShader << "#version 430\n" in initShaderSources()
611 m_fragShaderSource = fragShader.str(); in initShaderSources()
DvktDrawInstancedTests.cpp599 const TestFragShader fragShader; in iterate() local
600 const rr::Program program (&vertShader, &fragShader); in iterate()
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp309 …:RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument
311 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram()
316 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram()
409 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local
412 TCU_CHECK(fragShader != 0); in compileShaders()
417 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders()
418 glCompileShader(fragShader); in compileShaders()
423 m_fragShader = fragShader; in compileShaders()
788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local
791 fragShader.compile(); in buildProgram()
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/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp363 …:RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument
365 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram()
370 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram()
463 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local
466 TCU_CHECK(fragShader != 0); in compileShaders()
471 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders()
472 glCompileShader(fragShader); in compileShaders()
477 m_fragShader = fragShader; in compileShaders()
848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local
851 fragShader.compile(); in buildProgram()
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/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp456 deUint32 fragShader; member
477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con…
633 deUint32 fragShader; member
1692 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER); in createShadersAndProgram()
1696 gl.attachShader(result.program, result.fragShader); in createShadersAndProgram()
1701 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument
1707 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL); in setShaderSources()
1808 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup()
1810 gl.deleteShader(shadersAndProgram.fragShader); in cleanup()
1828 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader); in getLogs()
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/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp456 deUint32 fragShader; member
477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con…
633 deUint32 fragShader; member
1712 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER); in createShadersAndProgram()
1716 gl.attachShader(result.program, result.fragShader); in createShadersAndProgram()
1721 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument
1727 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL); in setShaderSources()
1828 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup()
1830 gl.deleteShader(shadersAndProgram.fragShader); in cleanup()
1848 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader); in getLogs()
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Des3pDepthTests.cpp477 inline ObjectData quadWith (const string& fragShader, float depth) in quadWith() argument
479 …return ObjectData(glu::makeVtxFragSources(getBaseVertexShader(), fragShader), getFullscreenQuad(de… in quadWith()
/external/deqp/external/vulkancts/modules/vulkan/util/
DvktDrawUtil.cpp468 VkShaderModule fragShader = DE_NULL; in VulkanDrawContext() local
583 fragShader = *m_shaderModules[shaderNdx]; in VulkanDrawContext()
599 fragShader, // const VkShaderModule fragmentShaderModule in VulkanDrawContext()
/external/deqp/modules/glshared/
DglsLifetimeTests.cpp121 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) in CheckedProgram() argument
125 attachShader(fragShader); in CheckedProgram()
1013 CheckedShader fragShader (getRenderContext(), in testDeleteUsed() local
1016 vtxShader.getShader(), fragShader.getShader()); in testDeleteUsed()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiSmokeTests.cpp313 const RefFragmentShader fragShader; in renderReferenceTriangle() local
314 const rr::Program program (&vertShader, &fragShader); in renderReferenceTriangle()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmCrossStageInterfaceTests.cpp576 …const VkShaderModule fragShader = shaderFlags & VK_SHADER_STAGE_FRAGMENT_BIT ? **shaderModules[V… in makeGraphicsPipeline() local
585 fragShader, // const VkShaderModule fragmentShaderModule in makeGraphicsPipeline()
/external/deqp/modules/internal/
DditFrameworkTests.cpp767 } fragShader; in runCase() local
769 const rr::Program program (&vtxShader, &fragShader); in runCase()
/external/deqp/external/vulkancts/modules/vulkan/device_group/
DvktDeviceGroupRendering.cpp128 const RefFragmentShader fragShader; in renderReferenceTriangle() local
129 const rr::Program program(&vertShader, &fragShader); in renderReferenceTriangle()
/external/deqp/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp1046 …const vk::VkShaderModule fragShader = program.hasShader(glu::SHADERTYPE_FRAGMENT) ? progr… in createPipeline() local
1113 fragShader, // const VkShaderModule fragmentShaderModule in createPipeline()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassSubpassDependencyTests.cpp1696 const DepthFragShader fragShader; in iterateInternal() local
1698 const rr::Program program (&vertShader, &fragShader); in iterateInternal()