Searched refs:fragmentColor (Results 1 – 2 of 2) sorted by relevance
266 std::string fragmentColor; in test() local271 fragmentColor = vertexColor; in test()274 fragmentColor = fragmentColor + poc_fragmentColor; in test()276 ProgramSources testSources = makeVtxFragSources(vertexColor, fragmentColor); in test()
583 const tcu::Vec4 fragmentColor = tcu::sRGBToLinear(fbColor) + uniformColor; in genReferenceTexture() local584 tcu::clear(reference.getAccess(), tcu::linearToSRGB(fragmentColor)); in genReferenceTexture()