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Searched refs:fragmentOutputs (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp3229 int currentIndex = lookup(fragmentOutputs, fragmentOutput); in declareFragmentOutput()
3238 if(fragmentOutputs.size() <= (size_t)requestedLocation) in declareFragmentOutput()
3240 while(fragmentOutputs.size() < (size_t)requestedLocation) in declareFragmentOutput()
3242 fragmentOutputs.push_back(nullptr); in declareFragmentOutput()
3246 fragmentOutputs.push_back(fragmentOutput); in declareFragmentOutput()
3253 if(!fragmentOutputs[requestedLocation + i]) in declareFragmentOutput()
3255 fragmentOutputs[requestedLocation + i] = fragmentOutput; in declareFragmentOutput()
3359 return allocate(fragmentOutputs, fragmentOutput); in fragmentOutputRegister()
DOutputASM.h348 VariableArray fragmentOutputs; variable