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Searched refs:fragmentShaderTemplate (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTessellationTests.cpp1694 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local
1709 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init()
1948 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local
1961 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())) in init()
2173 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local
2186 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())) in init()
2532 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in makeSources() local
2544 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())); in makeSources()
2616 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in makeSources() local
2630 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())); in makeSources()
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/external/deqp/modules/glshared/
DglsSamplerObjectTest.cpp208 const char* fragmentShaderTemplate = selectFragmentShader(m_target); in init() local
242 tcu::StringTemplate(fragmentShaderTemplate).specialize(params))); in init()
728 const char* fragmentShaderTemplate = selectFragmentShader(m_target); in init() local
762 tcu::StringTemplate(fragmentShaderTemplate).specialize(params))); in init()
DglsTextureBufferCase.cpp385 const string fragmentShaderTemplate = generateFragmentShaderTemplate(renderBits); in createRenderProgram() local
390 const string fragmentShaderSource = specializeShader(fragmentShaderTemplate, glslVersion); in createRenderProgram()
DglsAttributeLocationTests.cpp290 const tcu::StringTemplate fragmentShaderTemplate(fragmentShaderSource); in createFragmentShaderSource() local
304 return fragmentShaderTemplate.specialize(parameters); in createFragmentShaderSource()