Searched refs:frameTimes (Results 1 – 7 of 7) sorted by relevance
/external/deqp/modules/egl/ |
D | teglGetFrameTimestampsTests.cpp | 182 void populateFrameTimes(FrameTimes* frameTimes, TimestampInfoMap& map, const std::vector<EGLnsecsAN… in populateFrameTimes() argument 184 …frameTimes->requestedPresent = getTimestamp(EGL_REQUESTED_PRESENT_TIME_ANDROID, map, supportedVa… in populateFrameTimes() 185 …frameTimes->renderingComplete = getTimestamp(EGL_RENDERING_COMPLETE_TIME_ANDROID, map, supported… in populateFrameTimes() 186 frameTimes->latch = getTimestamp(EGL_COMPOSITION_LATCH_TIME_ANDROID, map, supportedValues); in populateFrameTimes() 187 …frameTimes->firstCompositionStart = getTimestamp(EGL_FIRST_COMPOSITION_START_TIME_ANDROID, map, s… in populateFrameTimes() 188 …frameTimes->lastCompositionStart = getTimestamp(EGL_LAST_COMPOSITION_START_TIME_ANDROID, map, sup… in populateFrameTimes() 189 …frameTimes->firstCompositionGpuFinished = getTimestamp(EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_AND… in populateFrameTimes() 190 …frameTimes->displayPresent = getTimestamp(EGL_DISPLAY_PRESENT_TIME_ANDROID, map, supportedValue… in populateFrameTimes() 191 frameTimes->dequeueReady = getTimestamp(EGL_DEQUEUE_READY_TIME_ANDROID, map, supportedValues); in populateFrameTimes() 192 frameTimes->readsDone = getTimestamp(EGL_READS_DONE_TIME_ANDROID, map, supportedValues); in populateFrameTimes() [all …]
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/external/deqp/modules/glshared/ |
D | glsCalibration.cpp | 180 return (int)frameTimes.size() >= maxNumFrames || (frameTimes.size() >= 2 && in isDone() 181 frameTimes[frameTimes.size()-2] >= (deUint64)frameShortcutTime && in isDone() 182 frameTimes[frameTimes.size()-1] >= (deUint64)frameShortcutTime); in isDone() 188 for (int i = 0; i < (int)frameTimes.size(); i++) in getTotalTime() 189 time += frameTimes[i]; in getTotalTime() 198 frameTimes.clear(); in clear() 203 frameTimes.clear(); in start() 204 frameTimes.reserve(maxNumFrames_); in start() 256 m_measureState.frameTimes.push_back(iterationTime); in recordIteration() 276 …meTime = (float)((double)m_measureState.getTotalTime() / (double)m_measureState.frameTimes.size()); in recomputeParameters() [all …]
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D | glsCalibration.hpp | 86 std::vector<deUint64> frameTimes; member
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D | glsShaderPerformanceMeasurer.cpp | 303 int numFrames = (int)measureState.frameTimes.size(); in iterate() 323 int numFrames = (int)measureState.frameTimes.size(); in logMeasurementInfo()
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureUploadTests.cpp | 257 …std::vector<deUint64> sortedFrameTimes(measureState.frameTimes.begin(), measureState.frameTimes.en… in logResults() 268 int numFrames = (int)measureState.frameTimes.size(); in logResults()
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D | es2pShaderOperatorTests.cpp | 277 vector<float> frameTimes; //!< In microseconds. member 281 void addFrameTime (float time) { frameTimes.push_back(time); } in addFrameTime() 284 vector<float> times = frameTimes; in getMedianTime() 869 …awCallTime = (float)calibratorMeasure.getTotalTime() / (float)calibratorMeasure.frameTimes.size(); in adjustAndLogGridAndViewport() 968 for (int j = 0; j < (int)records[i].frameTimes.size(); j++) in iterate() 969 …log << TestLog::Sample << records[i].workloadSize << records[i].frameTimes[j] << TestLog::EndSampl… in iterate()
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderOperatorTests.cpp | 277 vector<float> frameTimes; //!< In microseconds. member 281 void addFrameTime (float time) { frameTimes.push_back(time); } in addFrameTime() 284 vector<float> times = frameTimes; in getMedianTime() 869 …awCallTime = (float)calibratorMeasure.getTotalTime() / (float)calibratorMeasure.frameTimes.size(); in adjustAndLogGridAndViewport() 968 for (int j = 0; j < (int)records[i].frameTimes.size(); j++) in iterate() 969 …log << TestLog::Sample << records[i].workloadSize << records[i].frameTimes[j] << TestLog::EndSampl… in iterate()
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