Searched refs:frameUp (Results 1 – 1 of 1) sorted by relevance
245 SkVector frameUp = ps.getFrameHeading(static_cast<SkParticleFrame>(fFrame)); in getSourceValue() local246 SkVector frameRight = { -frameUp.fY, frameUp.fX }; in getSourceValue()250 case kHeadingY_Source: return ps.fPose.fHeading.dot(frameUp); in getSourceValue()252 case kVelocityY_Source: return ps.fVelocity.fLinear.dot(frameUp); in getSourceValue()