Searched refs:framebufferName (Results 1 – 2 of 2) sorted by relevance
1888 GLuint framebufferName = 0; in FramebufferRenderbuffer() local1892 framebufferName = context->getReadFramebufferName(); in FramebufferRenderbuffer()1897 framebufferName = context->getDrawFramebufferName(); in FramebufferRenderbuffer()1900 if(!framebuffer || framebufferName == 0) in FramebufferRenderbuffer()2019 GLuint framebufferName = 0; in FramebufferTexture2D() local2023 framebufferName = context->getReadFramebufferName(); in FramebufferTexture2D()2028 framebufferName = context->getDrawFramebufferName(); in FramebufferTexture2D()2031 if(framebufferName == 0 || !framebuffer) in FramebufferTexture2D()2594 GLuint framebufferName = 0; in GetFramebufferAttachmentParameteriv() local2598 framebufferName = context->getReadFramebufferName(); in GetFramebufferAttachmentParameteriv()[all …]
1437 GLuint framebufferName = context->getFramebufferName(); in FramebufferRenderbufferOES() local1439 if(!framebuffer || (framebufferName == 0 && renderbuffer != 0)) in FramebufferRenderbufferOES()1522 GLuint framebufferName = context->getFramebufferName(); in FramebufferTexture2DOES() local1524 if(framebufferName == 0 || !framebuffer) in FramebufferTexture2DOES()