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Searched refs:framebuffer_state (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/ddebug/
Ddd_draw.c346 DUMP(framebuffer_state, &dstate->framebuffer_state); in dd_dump_draw_vbo()
347 for (i = 0; i < dstate->framebuffer_state.nr_cbufs; i++) in dd_dump_draw_vbo()
348 if (dstate->framebuffer_state.cbufs[i]) { in dd_dump_draw_vbo()
350 DUMP(surface, dstate->framebuffer_state.cbufs[i]); in dd_dump_draw_vbo()
352 DUMP(resource, dstate->framebuffer_state.cbufs[i]->texture); in dd_dump_draw_vbo()
354 if (dstate->framebuffer_state.zsbuf) { in dd_dump_draw_vbo()
356 DUMP(surface, dstate->framebuffer_state.zsbuf); in dd_dump_draw_vbo()
358 DUMP(resource, dstate->framebuffer_state.zsbuf->texture); in dd_dump_draw_vbo()
704 memset(&state->base.framebuffer_state, 0, in dd_init_copy_of_draw_state()
705 sizeof(state->base.framebuffer_state)); in dd_init_copy_of_draw_state()
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Ddd_pipe.h244 struct pipe_framebuffer_state framebuffer_state; member
Ddd_context.c357 DD_IMM_STATE(framebuffer_state, const struct pipe_framebuffer_state, *state, state)
/external/vulkan-validation-layers/layers/
Dbuffer_validation.cpp456 const FRAMEBUFFER_STATE *framebuffer_state) { in VerifyFramebufferAndRenderPassLayouts() argument
459 auto const &framebufferInfo = framebuffer_state->createInfo; in VerifyFramebufferAndRenderPassLayouts()
462 auto framebuffer = framebuffer_state->framebuffer; in VerifyFramebufferAndRenderPassLayouts()
478 report_data->FormatHandle(framebuffer_state->framebuffer).c_str(), i, in VerifyFramebufferAndRenderPassLayouts()
583 … const int subpass_index, FRAMEBUFFER_STATE *framebuffer_state) { in TransitionSubpassLayouts() argument
586 if (framebuffer_state) { in TransitionSubpassLayouts()
589 … TransitionAttachmentRefLayout(device_data, pCB, framebuffer_state, subpass.pInputAttachments[j]); in TransitionSubpassLayouts()
592 … TransitionAttachmentRefLayout(device_data, pCB, framebuffer_state, subpass.pColorAttachments[j]); in TransitionSubpassLayouts()
595 …TransitionAttachmentRefLayout(device_data, pCB, framebuffer_state, *subpass.pDepthStencilAttachmen… in TransitionSubpassLayouts()
630 FRAMEBUFFER_STATE *framebuffer_state) { in TransitionBeginRenderPassLayouts() argument
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Dcore_validation.h788 const FRAMEBUFFER_STATE* framebuffer_state);
816 FRAMEBUFFER_STATE* framebuffer_state);
Dcore_validation.cpp4945 FRAMEBUFFER_STATE *framebuffer_state = GetFramebufferState(framebuffer); in PreCallValidateDestroyFramebuffer() local
4948 if (framebuffer_state) { in PreCallValidateDestroyFramebuffer()
4949 … skip |= ValidateObjectNotInUse(device_data, framebuffer_state, obj_struct, "vkDestroyFramebuffer", in PreCallValidateDestroyFramebuffer()
4959 FRAMEBUFFER_STATE *framebuffer_state = GetFramebufferState(framebuffer); in PreCallRecordDestroyFramebuffer() local
4961 InvalidateCommandBuffers(device_data, framebuffer_state->cb_bindings, obj_struct); in PreCallRecordDestroyFramebuffer()
/external/mesa3d/src/gallium/drivers/trace/
Dtr_context.c786 trace_dump_arg(framebuffer_state, state); in trace_context_set_framebuffer_state()