Searched refs:from_context (Results 1 – 1 of 1) sorted by relevance
286 auto from_context = GpuDriver::GetPointerContext(from); in CUDAPointersToCanAccessString() local287 if (!from_context.ok()) { in CUDAPointersToCanAccessString()289 << from_context.status(); in CUDAPointersToCanAccessString()298 return GpuDriver::CanEnablePeerAccess(from_context.ValueOrDie(), in CUDAPointersToCanAccessString()