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Searched refs:frontFaceCCW (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Device/
DPixelProcessor.hpp82 bool frontFaceCCW : 1; member
DPixelProcessor.cpp710 state.frontFaceCCW = context->frontFacingCCW; in update()
/external/swiftshader/src/Renderer/
DPixelProcessor.hpp86 bool frontFaceCCW : 1; member
DPixelProcessor.cpp1045 state.frontFaceCCW = context->frontFacingCCW; in update()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1784 bool frontFaceCCW = (mState.frontFace == GL_CCW); in applyState() local
1788 device->setCullMode(es2sw::ConvertCullMode(mState.cullMode, mState.frontFace), frontFaceCCW); in applyState()
1792 device->setCullMode(sw::CULL_NONE, frontFaceCCW); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2792 bool frontFaceCCW = (mState.frontFace == GL_CCW); in applyState() local
2796 device->setCullMode(es2sw::ConvertCullMode(mState.cullMode, mState.frontFace), frontFaceCCW); in applyState()
2800 device->setCullMode(sw::CULL_NONE, frontFaceCCW); in applyState()
/external/swiftshader/src/Pipeline/
DPixelProgram.cpp58 face = As<Float4>(state.frontFaceCCW ? CmpNLT(face, Float4(0.0f)) : CmpLT(face, Float4(0.0f))); in setBuiltins()
/external/swiftshader/src/Shader/
DPixelProgram.cpp58 face = As<Float4>(state.frontFaceCCW ? CmpNLT(face, Float4(0.0f)) : CmpLT(face, Float4(0.0f))); in setBuiltins()