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Searched refs:frontFacing (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dbackend_singlesample.cpp128 … depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing, work.triFlags.viewportIndex, in BackendSingleSample()
136 …vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ, in BackendSingleSample()
161 … depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing, work.triFlags.viewportIndex, in BackendSingleSample()
169 …vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ, in BackendSingleSample()
194 …vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ, in BackendSingleSample()
Ddepthstencil.h120 …bool frontFacing, uint32_t viewportIndex, simdscalar const &iZ, uint8_t* pDepthBase, simdscalar co… in DepthStencilTest() argument
165 if (frontFacing || !pDSState->doubleSidedStencilTestEnable) in DepthStencilTest()
218 …bool frontFacing, simdscalar const &iZ, uint8_t* pDepthBase, const simdscalar& depthMask, const si… in DepthStencilWrite() argument
243 if (frontFacing || !pDSState->doubleSidedStencilTestEnable) in DepthStencilWrite()
Dbackend_sample.cpp144 … depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing, work.triFlags.viewportIndex, in BackendSampleRate()
152 …vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ, in BackendSampleRate()
178 … depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing, work.triFlags.viewportIndex, in BackendSampleRate()
186 …vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ, in BackendSampleRate()
209 …vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ, in BackendSampleRate()
Dbackend.cpp284 …simdscalar depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing, work.triFlags.viewp… in BackendNullPS()
287 …vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ, in BackendNullPS()
Dbackend_impl.h505 psContext->frontFace = work.triFlags.frontFacing;
641 …depthPassMask[sample] = DepthStencilTest(&state, work.triFlags.frontFacing, work.triFlags.viewport…
649 …e.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, vZ[sample],
1015 …[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, PixelRateZTest…
Dcontext.h60 uint32_t frontFacing : 1; member
Dbinner.cpp1072 desc.triFlags.frontFacing = state.forceFront ? 1 : ((frontFaceMask >> triIndex) & 1); in BinTrianglesImpl()
1283 desc.triFlags.frontFacing = 1; in BinPostSetupPointsImpl()
1428 desc.triFlags.frontFacing = 1; in BinPostSetupPointsImpl()
1742 desc.triFlags.frontFacing = 1; in BinPostSetupLinesImpl()