Searched refs:frontendState (Results 1 – 5 of 5) sorted by relevance
251 SWR_FRONTEND_STATE frontendState; in OSALIGNLINE() local
614 pState->frontendState = *pFEState; in SwrSetFrontendState()925 if (pState->state.frontendState.vpTransformDisable) in SetupPipeline()1348 pState->frontendState.bEnableCutIndex, in DrawIndexedInstance()
1598 uint32_t simdVertexSizeBytes = state.frontendState.vsVertexSize * sizeof(simd16vector); in ProcessDraw()1600 uint32_t simdVertexSizeBytes = state.frontendState.vsVertexSize * sizeof(simdvector); in ProcessDraw()1629 …ry(pDC, state.topology, work.numVerts, gpVertexStore, numVerts, state.frontendState.vsVertexSize, … in ProcessDraw()
83 const uint32_t provokingVertex = pDC->pState->state.frontendState.topologyProvokingVertex; in ProcessAttributes()658 const SWR_FRONTEND_STATE& feState = state.frontendState; in BinTrianglesImpl()1505 const SWR_FRONTEND_STATE& feState = state.frontendState; in BinPointsImpl()1816 const SWR_FRONTEND_STATE& feState = state.frontendState; in BinLinesImpl()
450 provokingVertex = state.frontendState.provokingVertex.triFan;