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Searched refs:frust (Results 1 – 2 of 2) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dmatrixop.c137 Matrix4x4 frust; in Matrix4x4_Frustum() local
142 frust[0*4 + 0] = 2.f * near / dx; in Matrix4x4_Frustum()
143 frust[0*4 + 1] = 0.f; in Matrix4x4_Frustum()
144 frust[0*4 + 2] = 0.f; in Matrix4x4_Frustum()
145 frust[0*4 + 3] = 0.f; in Matrix4x4_Frustum()
147 frust[1*4 + 0] = 0.f; in Matrix4x4_Frustum()
148 frust[1*4 + 1] = 2.f * near / dy; in Matrix4x4_Frustum()
149 frust[1*4 + 2] = 0.f; in Matrix4x4_Frustum()
150 frust[1*4 + 3] = 0.f; in Matrix4x4_Frustum()
152 frust[2*4 + 0] = (right + left) / dx; in Matrix4x4_Frustum()
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/external/libkmsxx/kmscube/
DesTransform.c136 ESMatrix frust; in esFrustum() local
142 frust.m[0][0] = 2.0f * nearZ / deltaX; in esFrustum()
143 frust.m[0][1] = frust.m[0][2] = frust.m[0][3] = 0.0f; in esFrustum()
145 frust.m[1][1] = 2.0f * nearZ / deltaY; in esFrustum()
146 frust.m[1][0] = frust.m[1][2] = frust.m[1][3] = 0.0f; in esFrustum()
148 frust.m[2][0] = (right + left) / deltaX; in esFrustum()
149 frust.m[2][1] = (top + bottom) / deltaY; in esFrustum()
150 frust.m[2][2] = -(nearZ + farZ) / deltaZ; in esFrustum()
151 frust.m[2][3] = -1.0f; in esFrustum()
153 frust.m[3][2] = -2.0f * nearZ * farZ / deltaZ; in esFrustum()
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