Searched refs:fsSourceStr (Results 1 – 1 of 1) sorted by relevance
/external/vulkan-validation-layers/tests/ |
D | layer_validation_tests.cpp | 22070 std::string fsSourceStr = in TEST_F() local 22080 VkShaderObj fs(m_device, fsSourceStr.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() 22185 std::string fsSourceStr = in TEST_F() local 22197 VkShaderObj fs(m_device, fsSourceStr.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() 22320 std::string fsSourceStr = in TEST_F() local 22332 VkShaderObj fs(m_device, fsSourceStr.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() 22446 std::string fsSourceStr = in TEST_F() local 22457 VkShaderObj fs(m_device, fsSourceStr.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() 22493 std::string fsSourceStr = "#version 450\n\n"; in TEST_F() local 22497 …fsSourceStr += "layout(location=" + std::to_string(location) + ") in vec4 v" + std::to_string(i) +… in TEST_F() [all …]
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