Searched refs:fs_ref (Results 1 – 2 of 2) sorted by relevance
508 renderer->fs_ref = create_ref_frag_shader(renderer); in vl_mc_init()509 if (!renderer->fs_ref) in vl_mc_init()526 renderer->pipe->delete_fs_state(renderer->pipe, renderer->fs_ref); in vl_mc_init()550 renderer->pipe->delete_fs_state(renderer->pipe, renderer->fs_ref); in vl_mc_cleanup()616 renderer->pipe->bind_fs_state(renderer->pipe, renderer->fs_ref); in vl_mc_render_ref()
56 void *fs_ref, *fs_ycbcr, *fs_ycbcr_sub; member