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Searched refs:fs_texfetch_col (Results 1 – 2 of 2) sorted by relevance

/external/virglrenderer/src/
Dvrend_blitter.c64 GLuint fs_texfetch_col[PIPE_MAX_TEXTURE_TYPES]; member
420 GLuint *shader = &blit_ctx->fs_texfetch_col[pipe_tex_target]; in blit_get_frag_tex_col()
/external/mesa3d/src/gallium/auxiliary/util/
Du_blitter.c86 void *fs_texfetch_col[5][PIPE_MAX_TEXTURE_TYPES][2]; member
478 for (unsigned type = 0; type < ARRAY_SIZE(ctx->fs_texfetch_col); ++type) { in util_blitter_destroy()
480 if (ctx->fs_texfetch_col[type][i][inst]) in util_blitter_destroy()
481 ctx->delete_fs_state(pipe, ctx->fs_texfetch_col[type][i][inst]); in util_blitter_destroy()
956 shader = &ctx->fs_texfetch_col[type][target][1]; in blitter_get_fs_texfetch_col()
958 shader = &ctx->fs_texfetch_col[type][target][0]; in blitter_get_fs_texfetch_col()