Searched refs:fs_write_all (Results 1 – 3 of 3) sorted by relevance
79 boolean fs_write_all; member
1758 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all; in r600_update_derived_state()
3352 shader->fs_write_all = ctx.info.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS] && in r600_shader_from_tgsi()3448 if (shader->fs_write_all && rscreen->b.chip_class >= EVERGREEN) in r600_shader_from_tgsi()3792 if (shader->fs_write_all && (rscreen->b.chip_class >= EVERGREEN)) { in r600_shader_from_tgsi()