Searched refs:fshader (Results 1 – 3 of 3) sorted by relevance
/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DI.js | 31 function initWebGL(canvasName, vshader, fshader, attribs, clearColor, clearDepth) argument 56 function simpleSetup(gl, vshader, fshader, attribs, clearColor, clearDepth) argument 60 var fragmentShader = loadShader(gl, fshader);
|
/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 3442 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram() local 3459 GL_CALL(DeleteShader(fshader)); in createCopyProgram() 3601 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fMipmapPrograms[progIdx].fProgram, in createMipmapProgram() local 3616 GL_CALL(DeleteShader(fshader)); in createMipmapProgram()
|
/external/skqp/src/gpu/gl/ |
D | GrGLGpu.cpp | 3414 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram() local 3431 GL_CALL(DeleteShader(fshader)); in createCopyProgram() 3573 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fMipmapPrograms[progIdx].fProgram, in createMipmapProgram() local 3588 GL_CALL(DeleteShader(fshader)); in createMipmapProgram()
|