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/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup.c1042 float* fstored; in try_update_scene_state() local
1057 fstored = (float*)(stored + 4*16); in try_update_scene_state()
1059 fstored[i] = setup->blend_color.current.color[i % 4]; in try_update_scene_state()
1071 setup->fs.current.jit_context.f_blend_color = fstored; in try_update_scene_state()