Searched refs:gDragIndex (Results 1 – 1 of 1) sorted by relevance
29 int gDragIndex = -1; variable313 if (gDragIndex == i) { in draw()334 if (gDragIndex == -1) { in onMouse()341 gDragIndex = i; in onMouse()345 return gDragIndex != -1; in onMouse()349 SkASSERT(gDragIndex < gDragPoints.count()); in onMouse()350 gDragPoints[gDragIndex]->set(x, y); in onMouse()352 gDragIndex = -1; in onMouse()