Searched refs:gDragPoints (Results 1 – 1 of 1) sorted by relevance
28 static SkTArray<SkPoint*> gDragPoints; variable87 gDragPoints.push_back(&p); in visit()222 gDragPoints.reset(); in draw()223 gDragPoints.push_back(&fPlayPosition); in draw()311 for (int i = 0; i < gDragPoints.count(); ++i) { in draw()312 canvas->drawCircle(*gDragPoints[i], kDragSize, dragPaint); in draw()314 canvas->drawCircle(*gDragPoints[i], kDragSize, dragHighlight); in draw()338 for (int i = 0; i < gDragPoints.count(); ++i) { in onMouse()339 float distance = SkPoint::Distance(*gDragPoints[i], mousePt); in onMouse()349 SkASSERT(gDragIndex < gDragPoints.count()); in onMouse()[all …]