/external/autotest/client/deps/glbench/src/ |
D | cleartest.cc | 38 RunTest(this, "clear_color", g_width * g_height, g_width, g_height, true); in Run() 41 RunTest(this, "clear_depth", g_width * g_height, g_width, g_height, true); in Run() 44 RunTest(this, "clear_colordepth", g_width * g_height, g_width, g_height, in Run() 48 RunTest(this, "clear_depthstencil", g_width * g_height, g_width, g_height, in Run() 52 RunTest(this, "clear_colordepthstencil", g_width * g_height, g_width, in Run() 53 g_height, true); in Run()
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D | varyingsandddxytest.cc | 161 glViewport(0, 0, g_width, g_height); in Run() 178 RunTest(this, "varyings_shader_1", g_width * g_height, g_width, g_height, in Run() 183 RunTest(this, "varyings_shader_2", g_width * g_height, g_width, g_height, in Run() 188 RunTest(this, "varyings_shader_4", g_width * g_height, g_width, g_height, in Run() 193 RunTest(this, "varyings_shader_8", g_width * g_height, g_width, g_height, in Run() 199 RunTest(this, "ddx_shader", g_width * g_height, g_width, g_height, true); in Run() 203 RunTest(this, "ddy_shader", g_width * g_height, g_width, g_height, true); in Run()
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D | readpixeltest.cc | 29 glReadPixels(0, 0, g_width, g_height, GL_RGBA, GL_UNSIGNED_BYTE, pixels_); in TestFunc() 32 glReadPixels(0, 0, g_width, g_height, GL_RGBA, GL_UNSIGNED_BYTE, pixels_); in TestFunc() 42 std::unique_ptr<char[]> buf(new char[((row_size + 3) & ~3) * g_height + 1]); in Run() 44 RunTest(this, "pixel_read", g_width * g_height, g_width, g_height, true); in Run() 49 RunTest(this, "pixel_read_2", g_width * g_height, g_width, g_height, true); in Run() 52 RunTest(this, "pixel_read_3", g_width * g_height, g_width, g_height, true); in Run()
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D | xlib_window.cc | 16 GLint g_height = WINDOW_HEIGHT; variable 39 g_height = g_height == -1 ? attributes.height : g_height; in XlibInit() 52 g_height, 0, xlib_visinfo->depth, InputOutput, in XlibInit() 60 g_height = attributes.height; in XlibInit()
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D | attributefetchtest.cc | 101 glViewport(0, 0, g_width, g_height); in Run() 105 CreateLattice(&vertices, &vertex_buffer_size, 1.f / g_width, 1.f / g_height, in Run() 126 RunTest(this, "attribute_fetch_shader", count_, g_width, g_height, true); in Run() 130 RunTest(this, "attribute_fetch_shader_2_attr", count_, g_width, g_height, in Run() 135 RunTest(this, "attribute_fetch_shader_4_attr", count_, g_width, g_height, in Run() 140 RunTest(this, "attribute_fetch_shader_8_attr", count_, g_width, g_height, in Run()
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D | trianglesetuptest.cc | 37 glViewport(0, 0, g_width, g_height); in Run() 47 CreateLattice(&vertices, &vertex_buffer_size, 1.f / g_width, 1.f / g_height, in Run() 71 RunTest(this, "triangle_setup", count_ / 3, g_width, g_height, true); in Run() 73 RunTest(this, "triangle_setup_all_culled", count_ / 3, g_width, g_height, in Run() 91 RunTest(this, "triangle_setup_half_culled", count_ / 3, g_width, g_height, in Run()
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D | testbase.cc | 185 FillRateTestNormalSubWindow(name, g_width, g_height); in FillRateTestNormal() 201 RunTest(this, buffer, g_width * g_height, g_width, g_height, true); in FillRateTestBlendDepth() 209 RunTest(this, buffer, g_width * g_height, g_width, g_height, true); in FillRateTestBlendDepth() 216 RunTest(this, buffer, g_width * g_height, g_width, g_height, true); in FillRateTestBlendDepth()
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D | windowmanagertest.cc | 83 g_height = -1; in main() 96 if (viewport[0] < g_width || viewport[1] < g_height) { in main() 100 glViewport(0, 0, g_width, g_height); in main() 102 unsigned char* bitmap = CreateBitmap(g_height, g_width); in main() 104 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, g_height, g_width, 0, GL_RGBA, in main()
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D | drawsizetest.cc | 41 glViewport(0, 0, g_width, g_height); in Run() 52 CreateLattice(&vertices, &vertex_buffer_size, 1.f / g_width, 1.f / g_height, in Run() 77 RunTest(this, name.c_str(), count_ / 3, g_width, g_height, true); in Run()
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D | waffle_stuff.cc | 15 GLint g_height = WINDOW_HEIGHT; variable 129 if (g_width == -1 && g_height == -1) { in InitOnce() 132 GetSurfaceSize(&g_width, &g_height); in InitOnce() 134 surface_ = waffle_window_create(config_, g_width, g_height); in InitOnce()
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D | fillratetest.cc | 134 g_height); in Run() 142 g_height); in Run() 150 g_height); in Run() 239 glViewport(0, 0, g_width, g_height); in Run()
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D | texturetest.cc | 55 0.f, 2.f / g_height, in Run() 56 2.f / g_width, 2.f / g_height, in Run() 139 RunTest(this, name.c_str(), buffer_size, g_width, g_height, true); in Run()
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D | glinterfacetest.cc | 68 RunTest(this, (test_name_base + "nogl").c_str(), 1.0, g_width, g_height, in Run() 74 RunTest(this, (test_name_base + "glsimple").c_str(), 1.0, g_width, g_height, in Run()
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D | main.cc | 91 if (size[0] < g_width || size[1] < g_height) { in PassesSanityCheck() 98 if (size[0] < g_width || size[0] < g_height) { in PassesSanityCheck()
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D | bufferuploadtest.cc | 76 RunTest(this, name.c_str(), sizes[sidx], g_width, g_height, true); in Run()
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D | bufferuploadsubtest.cc | 71 RunTest(this, name.c_str(), sizes[sidx], g_width, g_height, true); in Run()
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D | main.h | 84 extern GLint g_height;
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D | egl_stuff.cc | 33 eglQuerySurface(display_, surface_, EGL_HEIGHT, &g_height); in Init()
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D | yuvtest.cc | 234 std::min(YUV2RGB_PIXEL_HEIGHT, g_height)); in Run()
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