Searched refs:g_unit (Results 1 – 1 of 1) sorted by relevance
456 float g_unit = (g[end_index] - g[start_index]) / (max_x - min_x); in DrawGouraud() local459 float G = g[start_index] + (start_x - min_x) * g_unit; in DrawGouraud()463 G += g_unit; in DrawGouraud()