Searched refs:genGLSLMatToVec3Reduction (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderMatrixTests.cpp | 748 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName); 972 …op << "vec4(" << genGLSLMatToVec3Reduction(resultType, "res") << ", 1.0) + vec4(" << genGLSLMatToV… in init() 974 op << "vec4(" << genGLSLMatToVec3Reduction(resultType, "res") << ", 1.0);\n"; in init() 1024 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* … in genGLSLMatToVec3Reduction() function in deqp::gles2::Functional::ShaderMatrixCase
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderMatrixTests.cpp | 1378 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName); 1640 …op << "vec4(" << genGLSLMatToVec3Reduction(resultType, "res") << ", 1.0) + vec4(" << genGLSLMatToV… in init() 1642 op << "vec4(" << genGLSLMatToVec3Reduction(resultType, "res") << ", 1.0);\n"; in init() 1702 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* … in genGLSLMatToVec3Reduction() function in deqp::gles3::Functional::ShaderMatrixCase
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 1625 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName); 1907 …op << "vec4(" << genGLSLMatToVec3Reduction(resultType, "res") << ", 1.0) + vec4(" << genGLSLMatToV… in setupShader() 1909 op << "vec4(" << genGLSLMatToVec3Reduction(resultType, "res") << ", 1.0);\n"; in setupShader() 1918 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* … in genGLSLMatToVec3Reduction() function in vkt::sr::__anoncf4815820111::ShaderMatrixCase
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