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Searched refs:genGLSLMatToVec3Reduction (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderMatrixTests.cpp748 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName);
972 …op << "vec4(" << genGLSLMatToVec3Reduction(resultType, "res") << ", 1.0) + vec4(" << genGLSLMatToV… in init()
974 op << "vec4(" << genGLSLMatToVec3Reduction(resultType, "res") << ", 1.0);\n"; in init()
1024 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* … in genGLSLMatToVec3Reduction() function in deqp::gles2::Functional::ShaderMatrixCase
/external/deqp/modules/gles3/functional/
Des3fShaderMatrixTests.cpp1378 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName);
1640 …op << "vec4(" << genGLSLMatToVec3Reduction(resultType, "res") << ", 1.0) + vec4(" << genGLSLMatToV… in init()
1642 op << "vec4(" << genGLSLMatToVec3Reduction(resultType, "res") << ", 1.0);\n"; in init()
1702 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* … in genGLSLMatToVec3Reduction() function in deqp::gles3::Functional::ShaderMatrixCase
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderMatrixTests.cpp1625 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName);
1907 …op << "vec4(" << genGLSLMatToVec3Reduction(resultType, "res") << ", 1.0) + vec4(" << genGLSLMatToV… in setupShader()
1909 op << "vec4(" << genGLSLMatToVec3Reduction(resultType, "res") << ", 1.0);\n"; in setupShader()
1918 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* … in genGLSLMatToVec3Reduction() function in vkt::sr::__anoncf4815820111::ShaderMatrixCase