Searched refs:genVertexShader (Results 1 – 6 of 6) sorted by relevance
131 std::string genVertexShader(const ValueBlock& valueBlock);
114 m_vertexSource = genVertexShader(valueBlock); in ShaderCase()522 string ShaderCase::genVertexShader(const ValueBlock& valueBlock) in genVertexShader() function in deqp::sl::ShaderCase
1055 std::string genVertexShader (const std::string& shaderDecl, const std::string& shaderBody);1089 std::string ShadersOOB::genVertexShader (const std::string& shaderDecl, const std::string& shaderBo… in genVertexShader() function in deqp::egl::__anon78dce4ca0111::ShadersOOB1235 …return glu::ProgramSources() << glu::VertexSource(genVertexShader(shaderDecl.str(), shaderBody.str… in genNonComputeSource()
140 static string genVertexShader (const ShaderCaseSpecification& spec) in genVertexShader() function982 specializedSources[0] << glu::VertexSource(genVertexShader(m_spec)) in execute()
154 string genVertexShader (const ShaderCaseSpecification& spec) in genVertexShader() function1720 specializedSources[0] << glu::VertexSource(genVertexShader(m_spec)) in initPrograms()
975 std::string genVertexShader (void) const;1083 const std::string vertSrc = genVertexShader(); in initShader()1265 std::string TextureSizeCase::genVertexShader() const in genVertexShader() function in deqp::gles3::Functional::TextureSizeCase