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Searched refs:generalConstantMatrixVectorIndexing (Results 1 – 8 of 8) sorted by relevance

/external/deqp-deps/glslang/Test/
D100.conf28 generalConstantMatrixVectorIndexing 0
/external/deqp-deps/glslang/Test/baseResults/
Dtest.conf101 generalConstantMatrixVectorIndexing 1
/external/deqp-deps/glslang/glslang/Include/
DResourceLimits.h49 bool generalConstantMatrixVectorIndexing; member
/external/deqp-deps/glslang/StandAlone/
DResourceLimits.cpp256 …ixVectorIndexing " << DefaultTBuiltInResource.limits.generalConstantMatrixVectorIndexing << … in GetDefaultTBuiltInResourceString()
491 resources->limits.generalConstantMatrixVectorIndexing = (value != 0); in DecodeResourceLimits()
/external/deqp/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp102 limits->generalConstantMatrixVectorIndexing = true; in getDefaultLimits()
/external/vulkan-validation-layers/tests/
Dvktestframework.cpp584 Resources.limits.generalConstantMatrixVectorIndexing = (value != 0); in ProcessConfigFile()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGlSpirvTests.cpp103 limits->generalConstantMatrixVectorIndexing = true; in getDefaultLimits()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DParseHelper.cpp168 ! limits.generalConstantMatrixVectorIndexing || in setLimits()
491 (! limits.generalConstantMatrixVectorIndexing && base->getAsConstantUnion()) || in handleIndexLimits()