Searched refs:generateFragShaderOutputDecl (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 298 static void generateFragShaderOutputDecl (std::ostream& src, const ShaderSpec& shaderSpec, bool use… in generateFragShaderOutputDecl() function 391 generateFragShaderOutputDecl(src, shaderSpec, useIntOutputs, outLocationMap, outputPrefix); in generateFragmentShader() 444 generateFragShaderOutputDecl(src, shaderSpec, useIntOutputs, outLocationMap, outputPrefix); in generatePassthroughFragmentShader()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderExecutor.cpp | 312 static void generateFragShaderOutputDecl (std::ostream& src, const ShaderSpec& shaderSpec, bool use… in generateFragShaderOutputDecl() function 418 generateFragShaderOutputDecl(src, shaderSpec, useIntOutputs, outLocationMap, outputPrefix); in generatePassthroughFragmentShader() 526 generateFragShaderOutputDecl(src, shaderSpec, useIntOutputs, outLocationMap, outputPrefix); in generateFragmentShader()
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