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Searched refs:generateVertexShader (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fLayoutBindingTests.cpp88 std::string generateVertexShader (ShaderType shaderType, const std::string& shaderUniformDeclaratio… in generateVertexShader() function
1152 …<< glu::VertexSource(generateVertexShader(m_shaderType, shaderUniformDecl.str(), shaderBody.str())) in generateShaders()
1295 …<< glu::VertexSource(generateVertexShader(m_shaderType, vertexUniformDecl.str(), shaderBody.str())) in generateShaders()
1509 …<< glu::VertexSource(generateVertexShader(m_shaderType, shaderUniformDecl.str(), shaderBody.str())) in generateShaders()
1619 …<< glu::VertexSource(generateVertexShader(m_shaderType, vertexUniformDecl.str(), shaderBody.str())) in generateShaders()
1799 …<< glu::VertexSource(generateVertexShader(m_shaderType, shaderUniformDecl.str(), shaderBody.str())) in generateShaders()
1904 …<< glu::VertexSource(generateVertexShader(m_shaderType, vertexUniformDecl.str(), shaderBody.str())) in generateShaders()
2068 …<< glu::VertexSource(generateVertexShader(m_shaderType, shaderUniformDecl.str(), shaderBody.str())) in generateShaders()
2173 …<< glu::VertexSource(generateVertexShader(m_shaderType, vertexUniformDecl.str(), shaderBody.str())) in generateShaders()
/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp94 static std::string generateVertexShader (const ShaderSpec& shaderSpec, const std::string& inputPref… in generateVertexShader() function
718 … glu::ProgramSources() << glu::VertexSource(generateVertexShader(shaderSpec, "a_", "vtx_out_")) in VertexShaderExecutor()
DglsUniformBlockCase.cpp1092 void generateVertexShader (std::ostringstream& src, glu::GLSLVersion glslVersion, const ShaderInter… in generateVertexShader() function
1430 generateVertexShader(vtxSrc, m_glslVersion, m_interface, refLayout, blockPointers); in iterate()
/external/deqp/external/openglcts/modules/common/
DglcUniformBlockCase.cpp1028 void generateVertexShader(std::ostringstream& src, glu::GLSLVersion glslVersion, const ShaderInterf… in generateVertexShader() function
1384 generateVertexShader(vtxSrc, m_glslVersion, m_interface, refLayout, blockPointers); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.cpp1604 std::string generateVertexShader (const ShaderInterface& interface, const UniformLayout& layout, co… in generateVertexShader() function
2292 …m_vertShaderSource = generateVertexShader(m_interface, m_uniformLayout, m_blockPointers, m_matrixL… in init()
/external/deqp/external/openglcts/modules/gles31/
Des31cExplicitUniformLocationTest.cpp1145 static std::string generateVertexShader(const ShaderKey& key, const std::vector<Uniform>& uniforms, in generateVertexShader() function in glcts::__anon6abdc1140111::ShaderSourceFactory
1196 return generateVertexShader(key, uniforms, subroutineUniforms, additionalDef, type); in generateShader()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp200 static std::string generateVertexShader (const ShaderSpec& shaderSpec, const std::string& inputPref… in generateVertexShader() function
1420 …programCollection.glslSources.add("vert") << glu::VertexSource(generateVertexShader(shaderSpec, "a… in generateSources()