Searched refs:genericUniformBuffer (Results 1 – 2 of 2) sorted by relevance
240 mState.genericUniformBuffer = nullptr; in ~Context()1247 mState.genericUniformBuffer = getBuffer(buffer); in bindGenericUniformBuffer()1556 return mState.genericUniformBuffer; in getGenericUniformBuffer()2324 *params = mState.genericUniformBuffer.name(); in getIntegerv()3839 if(mState.genericUniformBuffer.name() == buffer) in detachBuffer()3841 mState.genericUniformBuffer = nullptr; in detachBuffer()
411 gl::BindingPointer<Buffer> genericUniformBuffer; member