Searched refs:getActiveUniformBlockCount (Results 1 – 4 of 4) sorted by relevance
418 ASSERT(uniformBlockIndex < getActiveUniformBlockCount()); in getActiveUniformBlockiv()456 size_t numUniformBlocks = getActiveUniformBlockCount(); in getUniformBlockIndex()475 ASSERT(uniformBlockIndex < getActiveUniformBlockCount()); in bindUniformBlock()482 ASSERT(uniformBlockIndex < getActiveUniformBlockCount()); in getUniformBlockBinding()2887 ASSERT(index < getActiveUniformBlockCount()); in getActiveUniformBlockName()2912 size_t Program::getActiveUniformBlockCount() const in getActiveUniformBlockCount() function in es2::Program2923 size_t numUniformBlocks = getActiveUniformBlockCount(); in getActiveUniformBlockMaxLength()
198 size_t getActiveUniformBlockCount() const;
2612 if(uniformBlockIndex >= programObject->getActiveUniformBlockCount()) in GetActiveUniformBlockiv()2657 if(uniformBlockIndex >= programObject->getActiveUniformBlockCount()) in GetActiveUniformBlockName()2687 if(uniformBlockIndex >= programObject->getActiveUniformBlockCount()) in UniformBlockBinding()
2957 *params = (GLint)programObject->getActiveUniformBlockCount(); in GetProgramiv()