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Searched refs:getBackgroundCollisionNormal (Results 1 – 3 of 3) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DLifetimeComponent.java115 if (parentObject.getBackgroundCollisionNormal().length2() > 0.0f) { in update()
DGameObject.java200 public final Vector2 getBackgroundCollisionNormal() { in getBackgroundCollisionNormal() method in GameObject
DPhysicsComponent.java62 final Vector2 surfaceNormal = parentObject.getBackgroundCollisionNormal(); in update()